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[resumen] => Lossless Scaling ha sido actualizado a la versión LSFG 3, permitiendo generar hasta 20 fotogramas intermedios. La actualización mejora la calidad, reduce la carga de GPU y la latencia. Se recomienda utilizar una GPU secundaria para aprovechar su memoria de video y obtener mejores resultados. La herramienta es compatible con cualquier juego y GPU, y se puede utilizar con monitores de alta frecuencia de refresco. El costo de Lossless Scaling es de $6.99 en EE.UU y $3.49 en Latinoamérica.
[title] => Lossless Scaling ahora puede Generar hasta 20 Fotogramas y muchos están usando una GPU secundaria para la VRAM | PC Master Race Latinoamérica
[title_corregido] => Lossless Scaling ahora puede Generar hasta 20 Fotogramas y muchos están usando una GPU secundaria para la VRAM=>Lossless Scaling ahora puede Generar hasta 20 Fotogramas y muchos están usando una GPU secundaria para la VRAM | PC Master Race Latinoamérica
[respuesta] => Lossless Scaling puede generar hasta 20 fotogramas intermedios
[what] => Capacidad de Lossless Scaling
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[2] => 20 fotogramas
[3] => GPU secundaria
[4] => memoria de video
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[categoria] => Informática
[prompt_DALLY] => Illustration of a GPU generating intermediate frames with Lossless Scaling
[prompt] => Ilustración de una GPU generando fotogramas intermedios con Lossless Scaling
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